Every monster you kill counts toward your Hunting Level for that species (max level 10). Higher levels give you bonus damage, hit rate, damage reduction, and drop rate against that specific monster. Low-tier monsters (Easy & Medium) grant one stat per level in a cycle, while high-tier monsters (Elite, Boss, Rare) grant all four stats per level.
Each tracked monster species has its own independent kill counter and hunting level. When you reach the kill threshold for your current level, you automatically level up and gain permanent bonuses against that monster type.
The bonuses you receive depend on the monster's tier:
Hellhound, Troll, Ogre, Werewolf, Stalker, Beholder, Dark Elf, Giant Frog, Mountain Giant, Ettin, Frost, Nizie, Tentacle, Liche, Demon, Unicorn, Gargoyle, Barlog, Centaurus, and more.
| Hunt Level | Damage | Hit Rate | Dmg Reduction | Drop Rate |
|---|---|---|---|---|
| 1 | +0 | +0% | 0% | +0% |
| 2 | +2 | +1% | 1% | +2% |
| 3 | +4 | +2% | 2% | +4% |
| 4 | +6 | +3% | 3% | +6% |
| 5 | +8 | +4% | 4% | +8% |
| 6 | +10 | +5% | 5% | +10% |
| 7 | +12 | +6% | 6% | +12% |
| 8 | +14 | +7% | 7% | +14% |
| 9 | +16 | +8% | 8% | +16% |
| 10 | +18 | +9% | 9% | +18% |
Slime, Giant Ant, Rabbit, Cat, Scorpion, Skeleton, Snake, Zombie, Orc Mage, Clay Golem, Stone Golem, Cyclops.
| Hunt Level | Stat Gained | Damage | Hit Rate | Dmg Reduction | Drop Rate |
|---|---|---|---|---|---|
| 1 | — | +0 | +0% | 0% | +0% |
| 2 | +Damage | +2 | +0% | 0% | +0% |
| 3 | +Hit Rate | +2 | +1% | 0% | +0% |
| 4 | +Dmg Reduction | +2 | +1% | 1% | +0% |
| 5 | +Drop Rate | +2 | +1% | 1% | +2% |
| 6 | +Damage | +4 | +1% | 1% | +2% |
| 7 | +Hit Rate | +4 | +2% | 1% | +2% |
| 8 | +Dmg Reduction | +4 | +2% | 2% | +2% |
| 9 | +Drop Rate | +4 | +2% | 2% | +4% |
| 10 | +Damage | +6 | +2% | 2% | +4% |
Monsters are grouped into tiers based on difficulty. Easier monsters require more kills per level (they die fast), while bosses require fewer (they're hard to kill). Requirements scale exponentially — early levels are quick, late levels take dedication.
Slime, Giant Ant, Rabbit, Cat, Scorpion, Skeleton, Snake, Zombie
| Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|
| Kills | 250 | 407 | 664 | 1,082 | 1,764 | 2,876 | 4,688 | 7,642 | 12,457 |
Orc Mage, Clay Golem, Stone Golem, Cyclops
| Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|
| Kills | 200 | 326 | 531 | 866 | 1,411 | 2,301 | 3,751 | 6,114 | 9,966 |
Hellhound, Troll, Ogre, Werewolf, Stalker, Beholder, Dark Elf, Giant Frog, Mountain Giant, Ettin, Frost, Nizie
| Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|
| Kills | 125 | 197 | 312 | 493 | 779 | 1,230 | 1,944 | 3,072 | 4,854 |
Liche, Demon, Unicorn, Gargoyle
| Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|
| Kills | 60 | 91 | 140 | 214 | 328 | 503 | 769 | 1,177 | 1,801 |
Cannibal Plant, Rudolph, Direboard, Ice Golem, Barlog, Centaurus, Claw Turtle, Giant Crayfish, Giant Lizard, Giant Plant, Master Mage Orc, Minotaurs
| Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|
| Kills | 100 | 158 | 249 | 394 | 623 | 984 | 1,555 | 2,458 | 3,883 |
Kill threshold = base × ratio(level - 1)